Review: Video game series reborn in ‘Ratchet and Clank’

Adam Graham
The Detroit News

“Ratchet & Clank” tells the story of how the weapon-toting Lombax and his robot sidekick first came together, and if you’re already lost, you’re not a gamer.

The “Ratchet & Clank” games have been a popular PlayStation series since the early 2000s, teaming up in more than a dozen games, and the animated “Ratchet & Clank” movie is the amusing, light-on-its-feet action adventure origin story aimed squarely at the game’s fans.

James Arnold Taylor, who has voiced Ratchet in games for years, again voices the creature, a crafty part-feline, part-fox who dreams of being on a team of interplanetary superheroes called the Galactic Rangers.

He gets his shot when the Mr. Incredible-like Captain Qwark (Jim Ward) brings his team of Rangers to town for new member tryouts. Through happenstance, Ratchet makes the team, but finds out his heroes aren’t all they’re cracked up to be.

Through his adventures, Ratchet makes the acquaintance of Clank (David Kaye, who also voices him in the games), a robot whose intuitive thinking balances Ratchet’s impulsive behavior.

“Ratchet & Clank” has an irreverent attitude, but is never too hip for the room, nor does it aim to play above the heads of its core audience. It has a good time and its fans will too, and the crisp animation moves everything along swiftly.

Sylvester Stallone, Paul Giamatti, John Goodman, Rosario Dawson and Bella Thorne round out the voice cast, but Ratchet and Clank are the stars of this show. Core fans used to the duo’s style and humor will be pleased, others need not press start.

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Twitter: @grahamorama

‘Ratchet and Clank’


Rated PG: for action and some rude humor

Running time: 94 minutes