Beyond chess: Computer beats human in ancient Chinese game
New York — A computer program has beaten a human champion at the ancient Chinese board game Go, marking a significant advance for development of artificial intelligence.
The program had taught itself how to win, and its developers say its learning strategy may someday let computers help solve real-world problems like making medical diagnoses and pursuing scientific research.
The program and its victory are described in a paper released Wednesday by the journal Nature.
The game Go originated in China more than 2,500 years ago. It involves two players who take turns putting markers on a checkerboard-like grid. The object is to surround more area on the board with the markers than one’s opponent, as well as capturing the opponent’s pieces by surrounding them.
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